Work out video game damage per second instantly with clear inputs, formula shown and shareable results.
Average hit damage is base damage times one plus crit chance times crit multiplier minus one, and DPS is that average multiplied by attacks per second. Crit chance and crit damage multiply rather than add, so whichever stat is relatively lower usually gives the larger DPS gain per point invested.
Average hit
average = base damage x (1 + crit chance x (crit multiplier - 1))
DPS
DPS = average hit x attacks per second
average = base damage x (1 + crit chance x (crit multiplier - 1)). Average hit damage is base damage times one plus crit chance times crit multiplier minus one, and DPS is that average multiplied by attacks per second.
Crit chance and crit damage multiply rather than add, so whichever stat is relatively lower usually gives the larger DPS gain per point invested.
Enter damage per hit, attacks per second, critical hit chance, critical damage multiplier. The defaults shown are a realistic worked example — swap in your own figures to get a result you can use.