Video Resolution Data
Estimate the uncompressed data rate of video from its resolution and bit depth.
About Video Resolution Data
Multiplying every pixel by its frame rate and bit depth gives the raw transfer rate, converted to gigabytes per minute of footage. Uncompressed rates floor your storage and media needs for raw camera work, which is why high-res high-bit-depth shoots go through cards fast.
Formula
Video Resolution Data
Data rate = width x height x fps x bit depth
- bit depth
- Bits stored per color channel, driving color precision
Worked example
With the default values below, Video Resolution Data returns Total Pixels of 8,294,400. Change any input above and every figure here is recalculated in your browser.
Inputs used
- Widthminimum 2 px
- 3,840 px
- Heightminimum 2 px
- 2,160 px
- Frame rateminimum 1 fps
- 30 fps
- Bit depthone of 8-bit, 10-bit, 12-bit, 16-bit
- 10-bit
Results
- Total Pixels
- 8,294,400
- Raw Data Rate
- 2.49 Gbit/s
- Size per Minute
- 18.66 GB
Step by step
- 1Values used
- 2Video Resolution Data
- 3Total Pixels= 8,294,400
- 4Raw Data Rate= 2.49 Gbit/s
- 5Size per Minute= 18.66 GB
Assumptions and limits
- The result is derived only from the 4 inputs listed above. Anything not among them is not part of the calculation.
- In particular, this calculator does not take inflation, tax, fees or charges or compounding frequency into account.
- Figures are rounded for display to 2 decimal places, so totals built from several rounded parts can differ slightly from the unrounded arithmetic.
How these calculators are built and tested is described on the Methodology page. If a figure looks wrong, please report it.
Frequently Asked Questions
How is Video Resolution Data calculated?
Data rate = width x height x fps x bit depth Multiplying every pixel by its frame rate and bit depth gives the raw transfer rate, converted to gigabytes per minute of footage.
Why does Video Resolution Data matter?
Uncompressed rates floor your storage and media needs for raw camera work, which is why high-res high-bit-depth shoots go through cards fast.
What values do I need to enter?
This calculator takes 4 inputs: Width, Height, Frame rate, Bit depth. The pre-filled defaults are a realistic starting point — replace them with figures from your own environment for a result you can act on.
