Work out gpu bottleneck estimate instantly with clear inputs, formula shown and shareable results.
The delivered frame rate is the lower of the two capabilities, and the bottleneck figure is the share of the faster component's headroom that goes unused. A ten percent bottleneck is normal and not worth spending on, while thirty percent or more means one component is holding the system back materially.
Effective frame rate
fps = minimum of GPU capability and CPU capability
Bottleneck
bottleneck % = (faster - effective) / faster x 100
fps = minimum of GPU capability and CPU capability. The delivered frame rate is the lower of the two capabilities, and the bottleneck figure is the share of the faster component's headroom that goes unused.
A ten percent bottleneck is normal and not worth spending on, while thirty percent or more means one component is holding the system back materially.
Enter frame rate the gpu could sustain, frame rate the cpu could sustain. The defaults shown are a realistic worked example — swap in your own figures to get a result you can use.