Skip to content
ENExplore Calculators

Loot Drop Probability Calculator

Work out loot drop probability instantly with clear inputs, formula shown and shareable results.

About Loot Drop Probability Calculator

Independent attempts follow the geometric distribution: the chance of no drop is (1 - rate) to the power of attempts, and the attempts for a 90% chance is log(0.1) over log(1 - rate). At a 2% rate the average is 50 attempts but 115 are needed for a 90% chance, which is why runs of bad luck feel far worse than the headline rate suggests.

Formulas

At least one drop

P = 1 - (1 - drop rate) ^ attempts

Attempts for 90%

attempts = ln(0.1) / ln(1 - drop rate)

Worked example

With the default values below, Loot Drop Probability Calculator returns Chance of at least one drop of 86.7380%. Change any input above and every figure here is recalculated in your browser.

Inputs used

Drop rate per attemptaccepts 0–100 %
2 %
Attempts mademinimum 1
100

Results

Chance of at least one drop
86.7380%
Drops expected
2.000
Attempts for a 90% chance
114
Average attempts per drop
50.00

Step by step

  1. 1Values used
  2. 2At least one drop
  3. 3Attempts for 90%
  4. 4Chance of at least one drop= 86.7380
  5. 5Drops expected= 2.000
  6. 6Attempts for a 90% chance= 114
  7. 7Average attempts per drop= 50.00

Assumptions and limits

  • The result is derived only from the 2 inputs listed above. Anything not among them is not part of the calculation.
  • In particular, this calculator does not take inflation, tax, fees or charges or compounding frequency into account.
  • Figures are rounded for display to 4 decimal places, so totals built from several rounded parts can differ slightly from the unrounded arithmetic.

How these calculators are built and tested is described on the Methodology page. If a figure looks wrong, please report it.

Frequently Asked Questions

How is the Loot Drop Probability figure worked out?

P = 1 - (1 - drop rate) ^ attempts. Independent attempts follow the geometric distribution: the chance of no drop is (1 - rate) to the power of attempts, and the attempts for a 90% chance is log(0.1) over log(1 - rate).

Why does this matter?

At a 2% rate the average is 50 attempts but 115 are needed for a 90% chance, which is why runs of bad luck feel far worse than the headline rate suggests.

What do I need to enter?

Enter drop rate per attempt, attempts made. The defaults shown are a realistic worked example — swap in your own figures to get a result you can use.

Loot Drop Probability Calculator | Calcrivo